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Ent | Real-time (2018)

Ingame capture

Ingame capture

Hey guys, I wanted to share this creature I had the chance to work on for an Indie Studio. I'm responsible for creating the Highpoly, Low-poly, and textures. The asset implementation in the engine was done by another artist.
I hope you like it, cheers!
Total budget: Tris 12k.
One texture set of 4k.

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Date
December 20, 2018