3D character artist with over 8 years of professional experience in the industry, including a wide range of clients for cinematics and videogames. Focus on character creation, creatures and look dev, and passionate about creating visual narratives.
Awards and highlights.
Artwork featured on substance painter gallery, Autodesk, Artsation, 3D total, russian3dscanner, and CG society.
3D total: Staff pick for 26th November 2020
3D total: 15 Lifelike Artworks from Autumn 2020
Zbrush summit 2019 sculpt-off participant.
CRAD Live Interview 2021 (Spanish)
Goblin Rex Studios Podcast 2021
3D total interview 2020
Libel Academy Webinar 2020 (Spanish)
UYCG Chated presentation 2019 (Spanish)
80 lvl article 2018
- Creating high-quality characters for a AAA title.
- Help with the design and ideas in collaboration with the Art dep.
- Character modeling and sculpting, lowpoly, baking, and texturing.
- Create the final presentation using a real-time engine for the final delivery.
With over 8 years of professional experience, I provide solutions in the field of character creation and creature, as well as the creation of high-quality assets.
My services include:
High and low poly modeling, retopology, UVs, Textures, Look-dev and rendering.
3D artists focus on the creation of a wide range of assets in the advertising industry, renowned clients such as NBA, ESPN, ADIDAS, MCDONALDS.