Collaborating with clients on creating Digi Doubles and Assets for Films, Premium TV, and Games.
● Facial modeling and creating Blend shapes based on the FACs system.
● Collaborate with the rigging and animation team to improve their character and creature assets.
● Services: Concept sculpting, Modeling (low and high), Texturing, and Look-dev.
. Creating high-quality assets: including Digi Doubles and Creatures for feature film and tv.
. Responsible for creating modeling, texturing, and look dev of a set of characters & creatures for our internal library.
. Lead a team providing feedback and support.
. Teach the pipeline to new integrates and provide support during the onboarding process.
. Creating high-quality assets including Digi Doubles and Creatures for feature film and tv.
- Creating high-quality characters for a AA title.
- Help with the design and ideas in collaboration with the Art dep.
- Character modeling and sculpting, low-poly, baking, and texturing.
- Create the final presentation using a real-time engine for the final delivery.
With over 8 years of professional experience, I provide solutions in the field of character creation and creature, as well as the creation of high-quality assets.
My services include:
High and low poly modeling, retopology, UVs, Textures, Look-dev and rendering.
3D artists focus on the creation of a wide range of assets in the advertising industry, renowned clients such as NBA, ESPN, ADIDAS, MCDONALDS.