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Untamed: When Animals Ruled the World (Game-ready) - Murmillo Bear

Hello, I wanted to share my final presentation for a personal project that I started as part of the Arstation challenge. Although I couldn't finish on time due to personal reasons, I continued working on it and I'm happy to present it to you now. The goal was to create a design that mixed animal features with human anatomy, and I created every detail by hand, from the assets to the texture.

To create the Highpoly, I used Zbrush and 3ds max, and for most of the assets, I used polygon modeling, which saved me a lot of time in the retopology phase. For the body, I used Topogun to ensure that the topology and silhouette were correct. The textures were made in parts, with simple colors as a guide before playing with smart materials and custom ones.

For the environment, I used a combination of assets from the Quixel library, which I mixed for a high-quality look. Finally, I used Marmoset Toolbag 4 for rendering and utilized Raytracing for a more realistic final look.

I want to take a moment to thank all the participants in the challenge for sharing ideas and feedback throughout the process. You guys rock! Have a great day.

My Instagram @jcossioart
Concept by Mikel Rekondo https://www.artstation.com/mikelrek

Album
Date
January 21, 2022